Illustrator & character designer · Tokyo, Japan
Sarah FOURNIER
Quiet worlds, the characters who live in them, and the faces that stay with you. Drawn between nature, Japan and the inner life.
Tokyo, Japan
Selected work · 01
Character design
Selected work · 02
Portraits & studies
Selected work · 03
Illustrations
Selected work · 04
Environments
About me
I draw quiet worlds, the characters who live in them, and the feelings they leave behind.
Hello, I'm Sarah Fournier, an illustrator and character designer based in Tokyo. I studied game art at Gobelins, l'École de l'image, in Paris, after a traditional art foundation year at NEW3DGE, where I painted in oils, sculpted and drew anatomy. Over the years my work has grown toward calm, nature and the small moments that make a person who they are.
I design characters from the first sketch to the full sheet, paint quiet places, and draw portraits that try to hold a mood rather than a likeness. I hope you find a little stillness here.
Sarah- Education
- Gobelins, l'École de l'image, Paris · Game ArtNEW3DGE · Traditional art foundation: oil painting, sculpture, anatomy drawing
- Game projects
- Sous le tapis and LYMBIRINTHE · 3D games made in Unreal Engine as student projects
- Focus
- Character design, concept art, environments, portraits
- Tools
- Photoshop · Procreate · Clip Studio Paint · Illustrator · Blender · ZBrush · Substance Painter · Unreal Engine · Premiere Pro · Logic Pro
- Languages
- French (native) · English (fully bilingual) · Japanese (around JLPT N2)
Thank you for wandering through.
For inquiries, collaborations, or simply to say hello, my inbox is always open.
Write to me